Nov 12-22, 2026
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Hive Mind Pong
DocLab

Hive Mind Pong

Lisa Mantel, Neander Giljam, Titouan Millet
Netherlands
2026
5 min
IDFA DocLab Program & Competition, IDFA DocLab Spotlight
Synopsis

 

One ball, one paddle, hundreds of players. What happens when an entire audience controls a game of the videogame classic Pong? Can they keep the ball in play as it moves faster and faster?

In 1991 computer animation pioneers Rachel and Loren Carpenter tried this social experiment for the first time at a conference in California. It showed how a crowd could make decisions and act in unison, without debate, like a murmuration of birds. 

For cyberhippies and early internet entrepreneurs, it embodied a utopian ideal: individual freedom and collective action, unburdened by governments, with everyone connected through a single network. 

Today, this dream has lost much of its utopian charm. But Carpenter’s Hivemind Pong Experiment still feels like magic. Could it also inspire us to imagine a different internet and society than the one we ended up with? 

For DocLab’s twentieth edition we are bringing it back for a second time, re-imagined by Utrecht-based art collective Katpatat. Bring your phone, and join the game. 

 

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Credits
5 min
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-
Spoken languages: Not applicable
Director
    Lisa Mantel,
    Neander Giljam,
    Titouan Millet
    Lisa Mantel,
    Neander Giljam,
    Titouan Millet
Created by
    Katpatat
    Katpatat
Production
    Katpatat
    Katpatat
Screening copy
    Katpatat
    Katpatat
Developer
    Lisa Mantel,
    Neander Giljam,
    Titouan Millet
    Lisa Mantel,
    Neander Giljam,
    Titouan Millet
More from the program section IDFA DocLab Program & Competition
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